Ethan Reese

Noir
Immersive Puzzle Thriller
Taking notes from ARGs and modern escape rooms, Noir bends reality by taking immersive story telling into the real world
Job Title: Lead Engineer
Project Description
Using a net work of PCs, micro-controllers, web applications, and Unreal Engine, Noir creates a fast paced heist experience that can be deployed in any space. By breaking down the conventional barriers of a game world, Noir leaves the boundaries between fiction and real life intentionally gray.
Technical Overview
Network of custom external controllers and touch screens controlling Unreal Engine
Cloud synced computing with Microsoft back-end for instant feedback and authorization

Live CCTV Camera in Unreal Engine

Interactive and performant grid of CCTV views in Unreal Engine

Custom Programmable LED fixtures

Custom game controllers using circuit bent analogue hardware

Seven discrete channels of surround sound from Unreal Engine
